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Touhou Meijinka ~ Song of Divine Tempest
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Devlog
Version 1.1.0 Update
July 18, 2024
by
Drillimation Systems
1
Greetings, players. We hope you are doing well. I'm announcing that the title screen has been updated to include two links. The first allows you to view the game's repository on GitHub, and the other...
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Version 1.0.4 Update
January 28, 2024
by
Drillimation Systems
Hello, players. It's been a month since I last did an update. I was busy setting up the engine for my next project. We've been listening to your feedback and helping us improve the game. This update m...
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Version 1.0.3 Update
December 29, 2023
by
Drillimation Systems
We've got one final update for 2023 that will help you kickstart 2024. We made a quick change to lower the gravity speed of items, making point, power, bomb, and life items easier to collect. 20...
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Version 1.0.2 Update
December 14, 2023
by
Drillimation Systems
We've made an update to balance the game based on feedback. Some of the changes we made are: Marisa's special attack has been made more reliable. Classic mode has been balanced to give players extra l...
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Version 1.0.1 Update
December 08, 2023
by
Drillimation Systems
1
Greetings players. It's been nearly 24 hours since the release of the game and we are patching out a few issues encountered. Also, please do not post information about bugs in the reviews, please repo...
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Version 1.1.1
November 20, 2023
by
Drillimation Systems
1
This is just a brief fix to get users up and running. Some users reported Steam license errors when attempting to launch the game. We created a failsafe by setting up multiple platform configurations...
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Version 1.1.0
November 18, 2023
by
Drillimation Systems
1
This is an update to improve the experience with the game. Some of the new features and changes are: Steam API implemented. Updated the co-op experience. Player 2 can now progress through dialogue eve...
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Version 1.0.1
November 10, 2023
by
Drillimation Systems
It's been over twelve hours since the release of the beta and we've already found one issue that we've had to fix. We applied a failsafe for the continue screen. It hasn't been fully tested and future...
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